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Wiki67 coins: how to earn them and what to spend them on

Coins are Wiki67's money. You earn them from achievements, discards, sales on the market and the weekly leaderboard, and you spend them on other players' cards and on 67 packs. You start with 10. The fastest way to more is to sell your good cards, not to discard them.

Here is where coins come from, where they go, and the small bits of math that help you choose.

Where coins come from

SourceHow much
Starting balance10 coins
« Terve! », the end of the tutorial20 coins
Other achievementsSome give coins, some packs
Discarding a card1 coin, whatever its tier
Selling a card on the marketThe price you set
Weekly leaderboard, top 10 of each board100 coins each
Membership670 coins every week
Team messages in the mailboxSometimes
The shopFrom 1.67 €

Amounts as of October 2026. The offers are not final.

Achievements

The Achievements page lists every achievement with your progress, the ones you can reach soonest first. Many reward coins. You unlock each one once, then claim it: on the page itself, one by one or all at once, or from the rewards box on the unpack screen. A reward you never claim just sits there, so check the page from time to time.

Some small, repeatable actions give small rewards too: putting a card on your wishlist, sending emotes, favoriting a card, giving an album a thumbs-up.

Discards

Discarding a copy removes it for good and gives 1 coin. That is the floor: every card you own is worth at least 1 coin. Mass discard, in the collection, clears all your Commons, Uncommons or both at once, and skips favorites, cards in an album, cards on your showcase and cards on the market.

Market sales

This is where the real coins are. You list a copy at any whole-number price, and when another player buys it, the coins go straight to you. Each tier has a starting price the selector suggests:

TierStarting price
Common6 coins
Uncommon7 coins
Rare10 coins
Super rare20 coins
Epic40 coins
Legendary90 coins
Mythic200 coins
Ultimate500 coins

A starting price is a suggestion, not a value. Players can ask more, or less. How to list, price and sell is in the market guide.

The weekly leaderboard

Every Sunday at 15:00 UTC, each of the five weekly boards pays its top 10, and each of the ten wins 100 coins, on top of packs for the top three and a 67 pack for 6th and 7th. One of the boards ranks the coins players earned selling cards that week, so a good week on the market can pay twice. See the leaderboard guide.

Buying coins

The shop sells coins for euros, from 1.67 €, in bigger bundles that cost less per coin. You never have to. Your first paid purchase, coins or an instant refill, unlocks an achievement with a 67 pack.

What coins buy

Only two things, as of October 2026:

  • Cards on the market. Any listing from another player. Tap Buy, then Confirm buy.
  • 67 packs. 670 coins for one, 5,670 for 10, which is about 15% less per pack.

Coins do not buy basic packs, the instant refill or the membership: those are free over time, or paid in euros. And coins never leave the game. There is no cash-out, and there is no selling of cards or coins outside Wiki67.

When a button would spend coins you don't have, it turns into a gold Refill. Tap it and a sheet slides up with a coin offer that covers what you're short of. Tap the empty space or swipe it down if you'd rather not.

wiki67

Wikipedia, as playing cards.

No account needed. By playing, you confirm you're 13 or older and agree to the Terms of use.

The math

Discard or sell?

A Common starts at 6 coins on the market, against 1 for a discard. Listing it only pays if someone actually wants that card, and it ties the copy up meanwhile: a listed copy cannot be discarded or sent. So:

  • Commons and Uncommons nobody asked for: mass discard.
  • Rare and up: list them. Even a Rare starts at 10 times a discard. An Epic starts at 40.
  • Duplicates: check the tier first. A copy keeps the tier its article had when you pulled it, so two copies of one article can sit in different tiers. Keep the higher one.

A 67 pack, or a card from the market?

A 67 pack holds 6 cards, all Epic or better, and one time in 7 a 7th card: Mythic, or Ultimate one time in 13. Each of the six is about 70% Epic, 24% Legendary, 5% Mythic and 1% Ultimate (the 67 pack explains why).

Add up the starting prices and a 67 pack holds roughly 390 coins of cards on average, plus about 32 more from the 7th card: around 420 coins at starting prices, for 670 spent. So if you only care about coins, a 67 pack is not a money maker at starting prices.

That's not why people open them. You buy a 67 pack for the draw: six cards you have never seen, a 1-in-17 or so chance of at least one Ultimate somewhere in the six, and a shot at a Mythic or Ultimate 7th. If you want one exact card, the market is the cheaper way: search it, and buy the copy you see.

Pick your price

The price selector moves in small steps that grow with the price, always on round prices: 1 coin under 10, then 12, 14… 20, 25… 50, 60… 100, 120… Tap the price itself to type any number. Before you list a good card, search it on the market to see what others ask. A card many players want shows up first in the collection's « Most wanted » sort: that's the one to price higher.

Tips to grow your balance

  1. Claim everything. Rewards wait until you claim them. The unpack screen shows the oldest unclaimed one.
  2. Never discard an Epic. 1 coin against a 40-coin starting price.
  3. Use the wishlist the other way. Players mark cards they want with a heart, and they get a notification when one is listed. Your « Most wanted » cards are the ones with buyers waiting.
  4. Sell in one week. The weekly sales board counts coins earned since the last Sunday at 15:00 UTC. Spread out, the same sales may not place you in the top 10.
  5. Keep the 67 packs you win. Achievements, referrals and the leaderboard hand them out for free. Each one you win saves 670 coins.

New to the game? Start with the beginner guide, or read the rules on How to play.

FAQ

How do I get coins fast in Wiki67?

Sell your Rare and better cards on the market, claim your achievements, and aim for the weekly leaderboard, where the top 10 of each board win 100 coins every Sunday.

What can I buy with coins in Wiki67?

Cards listed by other players on the market, and 67 packs, at 670 coins each or 5,670 coins for 10 as of October 2026.

Can I turn Wiki67 coins into real money?

No. Coins and cards stay in the game: there is no cash-out.

How many coins do I start with?

Every new player starts with 10 coins, and the « Terve! » achievement at the end of the tutorial gives 20 more.

Should I discard or sell my cards?

A discard gives 1 coin, whatever the tier. A Common starts at 6 coins on the market, so list the Commons someone wants, discard the rest and list everything from Rare up.

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